Jae Lee writes: The original Xenoblade Chronicles for the Wii was an exceptional game. It featured one of the biggest worlds Ive ever seen in a JRPG and implemented elements from MMOs like a cooldown based combat engine and a vast array of quests spanning well in the hundreds. Held together by a memorable cast and a unique take on a familiar story, it was a shining example to quiet all those who claimed that the age of JRPGs had long past and gone. In fact, I enjoyed it so much that it was my pick for game of the year for 2012. Suffice to say, when a sequel to Xenoblade was announced, I was positively teeming with anticipation. Years later, Ive finally got my hands on the game I more or less purchased the Wii U to play, and after spending a copious amount of time in the alien would of Mira, I have some very mixed feelings.
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