GR: Puzzle games don't have to reinvent the wheel to succeed, but a creative mechanic goes a long way. Case in point: Mushroom 11. One look and it appears to be a game in which the player controls a giant blob organism and pushes it along with the mouse. There's only a small bit of truth to that premise, and my hands-on time with Mushroom 11 at PAX Prime's Indie Megabooth revealed how the game's control scheme helps create a unique puzzle experience.
No comments:
Post a Comment