Sunday, August 30, 2015

N4G: news feed: Oxide dev: Console devs are now getting 30% extra GPU performance via Async Compute

N4G: news feed
N4G: news feed 
Oxide dev: Console devs are now getting 30% extra GPU performance via Async Compute
Aug 30th 2015, 17:24

Speaking on the hardware enthusiast forums, Overclock.net, a developer from Oxide Games had some interesting information to share regarding the utilization of Async Compute in modern games. The studio happens to be the first to produce a game that supports DirectX 12 from the ground up.

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